Outriders PS5 and Xbox Series X|S Frame Rate Test
Outriders PS5 and Xbox Series X|S frame rate test showing the games framerate/fps.
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The versions tested were 1.004.000 on PS5 and 2.5.2103.230 on Xbox Series X|S.
Timestamps
00:00 - Xbox Series S
05:49 - Xbox Series X
11:37 - PS5
Xbox Series S uses a dynamic resolution with the highest native resolution found being 1920x1080 and the lowest native resolution found being 1280x720. Native resolution pixel counts at 1280x720 seem to be uncommon on Xbox Series S. On Xbox Series S temporal upsampling is used to reconstruct a 2560x1440 resolution.
PS5 uses a dynamic resolution with the highest native resolution found being approximately 3008x1692 and the lowest native resolution found being 1920x1080. Native resolution pixel counts at 1920x1080 seem to be rare on PS5. On PS5 temporal upsampling is used to reconstruct a 3840x2160 resolution.
Xbox Series X uses a dynamic resolution with the highest native resolution found being approximately 3456x1944 and the lowest native resolution found being 1920x1080. Native resolution pixel counts at 1920x1080 seem to be very rare on Xbox Series X and were found less often than on PS5. On Xbox Series X temporal upsampling is used to reconstruct a 3840x2160 resolution.
In the scenes tested where both PS5 and Xbox Series X were not rendering at their maximum or minimum resolutions, the Xbox Series X rendered at a higher native resolution than the PS5. As an example, at one point in a cutscene the Xbox Series X rendered at a resolution of approximately 2792x1570 and the PS5 rendered the same scene at 2560x1440.
PS5 and Xbox Series X have extra trees and foliage in some scenes compared to Xbox Series S. PS5 has improved texture filtering compared to the Xbox consoles https://bit.ly/2RfkjxX
Stats: https://bit.ly/3sOQC4x
Frames Pixel Counted: https://bit.ly/3uoqIF8
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